ÆORMEN LABS Book the first call

Patch notes · build 2026.09 · studio edition

Your game deserves players.
Your studio deserves a pipeline.

Publishers matched to your game, a site and Steam page that convert, and a launch plan built to hold. You focus on making the game. We handle the business development and marketing behind it, and you send every pitch yourself.

▼ press start ▼

LV.1Known issues The discoverability problem

LV.2Achievements Check your studio's unlocks

Eight questions, yes or no. Yes unlocks the achievement. A locked one shows exactly which agent unlocks it.

XP 0 / 8

Question 1 of 8

LV.3New abilities Four agents, one skill tree

Run one alone or chain them. Every output passes a human before it ships. Click a card for what it looks like in play.

LV.4Save point We scout before we talk

Our audit agent runs an initial screening of your site and Steam page, if you have one, and a person reviews it before we call, so the first call starts with findings, not introductions. Send it below, and book a time from about a day out.

LV.5Co-op mode Player 2 wanted

Behind the agents: S. Tsompanoglou, a founder currently completing an MSc in business development and marketing, with commercial experience through a 2025 company acquisition. Not a game dev. That is the point: you hold the creative, this seat holds the pipeline.

The first call is free, thirty minutes, no slides: how this works, whether it fits your studio, and roughly what it costs. If nothing fits, we will say so. Prefer to write? support@aeormenlabs.com

Book the first call